04.27.12
Power vs. style – an international b-boying contest offers plenty character inspiration to drool upon. Mate Steinforth and his Berlin Breakers designed and produced this fly announcement trailer in 2011. Watch the 2012 DC version now.
Client: Red Bull GmbH, Austria
Agency: Kastner & Partners, Frankfurt
Creatives: Thomas Gessner
Production Company: Sehsucht Berlin GmbH & Co. KG
Director: Mate Steinforth
Art Direction: Philipp Brömme, Helge Kiehl
Art Department: Anja von Harsdorf, Axel Brötje, Stephan Wever
Design: Mate Steinforth, Julius Brockelmann, Jonas Littke, Christian Zschunke, Ronny Schmidt,
3D: Philipp Brömme (lead), Vitaly Grossmann, Ronny Schmidt
Animation: Matthias Knappe, Lars Krüger
2D Animation: Helge Kiehl, Philipp Rudler
Compositing: Helge Kiehl, Christina Agapitou, Christian Zschunke
Producer: Julia Rudloff, Christian Gemeiner
Music & Sound Design: Michael Fakesch
written by Christopher
| tags: 3d, Advertising, motion design, Red Bull, Sehsucht
Stills, styleframes and more at: polynoid.tv/infiniti-blue-essence
Credits:
Year: 2012
Client: Infiniti
Agency: TBWA G1
Creative directors: Adam Mandelstam & Fabian Braun
Creative team: Miles Jeffreys, Kirk Williams & Eric Haugen
Agency producer: Emilie Prud’homme
Production company: Passion Paris Productions
Executive Producer: Marc Bodin-Joyeux
Producer: Emilie Walmsley
Direction / Art Direction / Animation: Polynoid
CG Artists: Fabian Pross, Csaba Letay, Ilija Brunck, Jan Bitzer, Heiko Schneck, Falko Paeper
Sound: Michael Fakesch (designingsounds.com)
written by Christopher
| tags: 3d, Advertising, Animation, motion design, Polynoid
Animation, Render, Compose: Danil Krivoruchko, Rostislav Magay
Sound: Konstantin Chubakov (chubakoff.ru)
Director: Danil Krivoruchko
Made by MYSHLI for Sensetive Brands
Full project and hi-res pictures available here:
myshli.com/2011/07/04/intel-fashion/
This is some amazing work right here from Danil Krivoruchko.
written by Christopher
| tags: 3d, Danil Krivoruchko, Hi-Res, motion design, samsung
“Jägermeister wanted to create a stylised video piece to promote their drinks brand across a range of clubs in Germany. Displayed on large flat screen monitors and digital media throughout various participating venues, the content needed to speak about the brand in a refreshing, energetic way.
Creating something interesting, and quite abstract, whilst simultaneously telling a story was of importance during this project. The finished piece was designed to loop indefinitely, yet it can still be interpreted as a journey through the dimensions of evolution, moments in time and kinetic energy.
Thanks to Angelo Wellens, who spent many late nights helping with the animation. And Henrique Matias for the soundtrack. Created at Hi-ReS!”
written by Christopher
| tags: 3d, Advertising, Hi-Res, Jagermeister, motion design
Imaginary Forces is once again cranking some jaw-dropping work for the God of War series of video games. I was incredibly inspired by their previous work for the game and this little preview ups the ante and does not disappoint.
written by Christopher
| tags: 3d, God of War, Imaginary Forces, motion design, Video Games
04.19.12
Believe it or not this is a student project completed for a fictional educational show by Hardy Seiler. Credits: hardyseiler.de
Graphic and realization Hardy Seiler
Text: Hardy Seiler and Daniel Nauck
Motion-Design: Jascha Müller and Jonathan Winkler
Sound: Torsten Strer
Speaker: Peter Bennett
Kindly supported by: Stefan Heijnk
written by Christopher
| tags: Animation, Educational, motion design
This is apparently a compilation of works from not just this year but the past two years from the remarkably talented motion studio We Are Seventeen.
written by Christopher
| tags: 3d, Animation, motion design, network, Reel
A short film about hidden meanings. Music was done by Ivan Arnold. For more visit rokpredin.com or trunk.me.uk.
written by Christopher
| tags: 3d, Animation, motion design, Short Film
Lucio Arese emailed this absolutely brain exploding insane experimental music video he cerated titled ‘Mimic’. The music was composed by Yu Miyashita.
“Shot into a cattle market, the film rides the verge between nonsense, random noise and organic, structured audiovisual events, enhancing the plastic clashes of a digital inserted foreground into an old and rusty environment.
Humorous, lunatic, cartoonish, nightmarish, Mimic is an attempt to reach a complete unity between music and motion picture in an epoch of violent changes.”
written by Christopher
| tags: 3d, Lucio Arese, Mimic, motion design
04.11.12
There is some red hot work being fired out of the canon at Capacity, a motion design and production studio based like so many other out of LA.
written by Christopher
| tags: 3d, Animation, Capacity, Los Angeles, motion design
This is the official video by Dmitry Zakharov for the track “Micron” by Max Cooper, released on Traum Schallplatten.
“Life comes into being, blooms and vanishes. And where all life is built of smaller parts that form a living whole, in this video I created fractals of human body parts that are born, bloom to form a larger, more coherent whole, then die. They’re abstracted hands, ears, and faces similar to Max’s earlier ‘positive mutation’ visuals – tying a minimalist look in with abstracted shapes. Max often works with ideas around the aesthetics of science, and I wanted to connect the scientific idea of fractals to the experience of life itself.”
– Dmitry Zakharov, animator.
dmitryzakharov.de
facebook.com/pages/dmitryzakharovde/162245857129877
maxcooper.net
facebook.com/maxcoopermax
written by Christopher
| tags: 3d, Dmitry Zakharov, Max Cooper, motion design, Music Video
We are digging this new music video for “Wonderwall ” from the “Wonderwall” EP via BRDG.
Credits:
sound : metome
video : Taiyo Yamamoto
Produced by BRDG
bridge.tokyomax.jp/
facebook.com/brdg.jp
written by Christopher
| tags: 3d, motion design, Music Video
Whoah man brace yourself for a potential acid flashback compliments of 2veinte.
Directed by:
Pablo Gostanian
Art Direction & Design:
Pablo Gostanian
Animation Directors: Martin Salfity & Pablo Gostanian
3d Animation: Martin Salfity, Sebastian Garcia & Juan Pablo Siaccaluga
Monster Modeling & Animation: Sebastian Garcia
Postproduction: Pablo Gostanian
Music: Lucas Totino Tedesco
written by Christopher
| tags: 2veinte, 3d, Animation, motion design
04.04.12
The New York Times recently approached our friends at Legwork to produce a video outlining the failed deal between Obama and Boehner. Not surprisingly Legwork’s signature style is again attracting a lot of attention. It’s official, they are on fire.
written by Christopher
| tags: Editorial, Legwork, motion design, New York Times, Politics
I wrote about the work of Daniel Moreno a long while back and featured his animation explaining the art of hand rolling a cigarette. He has since been busy and recently released his 2012 reel. It appears he has spent some time developing his craft and it shows well.
written by Christopher
| tags: 3d, Animation, Daniel Moreno, motion design
03.28.12
Jake Sargeant is an amazing motion designer and animator who has produced some kick ass works for agencies and film studios. Prepare to be inspired while picking through his portfolio. He’s the real deal.
written by Christopher
| tags: 3d, Animation, Black Swan, MN8, motion design
03.23.12
I don’t know a lot, if anything about this project or the film that it’s for but considering the source material, cast and director, it sounds like it could be a pretty strong film.
“Title sequence for a film based on the Kurt Vonnegut novel. Made with Tal Moskovich.
Our goal was to create a visual interpretation of a phenomenon in space known as chrono-synclastic infundibulum, which is defined by Vonnegut as ‘those places … where all the different kinds of
truth fit together.'”
Music by Tomáš Dvořák
written by Christopher
| tags: Kurt Vonnegut, motion design, Ridley Scott, Title Sequence
Ohio-based (yeah go Ohio!) Space Junk is cranking out some pretty good-lookin’ motion and animation work including the above piece for Magic The Gathering.
written by Christopher
| tags: 3d, Columbus Ohio, Gaming, motion design, Space Junk